Bounty Islands
A 2024 js13kGames entry by Evgeniy Pavlov — under 13KB of pure craft.
Browser game
Opens at js13kGames
About Bounty Islands
W/A/S/D and Arrows - move camera Q/E - rotate camera PgUp/PgDn - minimap zoom F - fullscreen/window Shift-1/0 - bind base 1/0 - select binded base Right click - set base destination The game is made using my js13k-2d renderer and js13k-ecs entity component system. The libraries have been significantly improved in the process, new releases will be coming soon. Capture the island in confrontation with other adventurers.
Bounty Islands was submitted to the js13kGames 2024 competition by Evgeniy Pavlov. It earned competition recognition. Like every js13k entry, the entire game — code, art, and audio — fits in 13 kilobytes, a constraint that rewards focused, clever design over bulk. Packed with microbundle, UglifyJS, roadroller and advzip.
How to Play
W/A/S/D and Arrows - move camera Q/E - rotate camera PgUp/PgDn - minimap zoom F - fullscreen/window Shift-1/0 - bind base 1/0 - select binded base Right click - set base destination The game is made using my js13k-2d renderer and js13k-ecs entity component system.
For full controls and strategy tips, open the game via the source link below — the in-game title screen displays any additional bindings. As a js13k entry, expect a focused single-mechanic experience with a clear objective.
Key Features
- Built in under 13 kilobytes (code, art, audio)
- Submitted to js13kGames 2024
- Author: Evgeniy Pavlov
- Competition-recognised entry
Source & Licence
- Author / Project
- js13kGames
- Licence
- MIT
- Released
- 2024
ArcadeBloom is a directory. We introduce games and link to their creators. All rights belong to its author. Visit the official site to play.
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